Demo Reel 2013
Space Shooter
Shooting game in Unity scripted in C#. All effects done in Shuriken. Ship model was provided and shield effect is from Unify 3D, everything else was made/scripted by me.
Click below to play it.
Aim with the mouse, left click to shoot, space for the shield. Right now there's no win condition and the shield is purely cosmetic.
Aim with the mouse, left click to shoot, space for the shield. Right now there's no win condition and the shield is purely cosmetic.
Rainy Environment
Final project in my particle effects class. All particle effects were done by me in Unity, the environment and character were provided, along with his goofy run. (Though admittedly I did turn him blue and put a cowl on him.)
We had one week to light the scene and create 2 teleporters with effects, 3 item pickups, 2 enemies with shooting effects and several environment effects including creating the river and waterfall.
We had one week to light the scene and create 2 teleporters with effects, 3 item pickups, 2 enemies with shooting effects and several environment effects including creating the river and waterfall.
Burning Barrel
Created in UDK.